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Grissallia<p>January 5, 2024 - Day 370 - NewPlay Review<br>Total NewPlays: 405</p><p>Game: OTXO</p><p>Platform: Steam<br>Released: Apr 17, 2023<br>Installed: Jan 5, 2024<br>Unplayed: 0d<br>Playtime: 15m</p><p>Rating: 1 - Nope</p><p>OTXO is a noir-themed pixel-art top-down shooter with roguelite gameplay, and is the fourth game in the January Humble Choice bundle.</p><p>The game opened with low-res top-down pixel-art of a train carriage, and as someone gets off the train, they drop a mask that you pick up and are immediately compelled to put on; at which point everything fades to black, and you wake up on a beach like Leonardo DiCaprio in Inception.</p><p>You start walking and find a mansion, where a groundskeeper explains to that your loved one who was next to you on the train is now trapped at the heart of the mansion and all you have to do is kill everyone inside.</p><p>A tutorial walks you through the gameplay, but the keyboard and mouse controls left a lot to be desired, and I just couldn't get it right with a controller, and I wasn't enjoying myself anyway.</p><p>15 minutes and I was done.</p><p>OTXO is a:</p><p>1: Nope</p><p><a href="https://aus.social/tags/OTXO" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OTXO</span></a> <a href="https://aus.social/tags/TopDown" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TopDown</span></a> <a href="https://aus.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PixelArt</span></a> <a href="https://aus.social/tags/Roguelite" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Roguelite</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/HumbleBundle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HumbleBundle</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/ProjectONG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProjectONG</span></a></p>
Grissallia<p>December 14, 2023 - Day 348 - NewPlay Review<br>Total NewPlays: 368</p><p>Game: From Space</p><p>Platform: Steam<br>Release Date: Nov 4, 2022<br>Installation Date: Dec 14, 2023<br>Unplayed: 0d<br>Playtime: 16m</p><p>From Space is a post-apocalyptic (alien invasion!) isometric action twin-stick shooter; it's the eighth game in the December Humble Choice bundle.</p><p>The game opens with a short exposition to set the game world, then gives you the option to pick a "specialist" from an extensive range of options.</p><p>The characters look like Fortnite avatars run though a chibi filter, but they work well enough with the games stylised graphics.</p><p>You load into a training area, then you're off on your first mission. You start with a weapon slot (plus melee weapon via right-click), with more slots unlocking as you progress.</p><p>There's also a cache for your weapons at each destination location. </p><p>The game (at least as far as I played) seems to be set entirely at night, and makes excellent use of lighting and sound effects.</p><p>It's a perfectly serviceable twin-stick shooter. Whether it will draw me back, I don't know.</p><p>From Space is:</p><p>3: OK</p><p><a href="https://aus.social/tags/FromSpace" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FromSpace</span></a> <a href="https://aus.social/tags/Isometric" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Isometric</span></a> <a href="https://aus.social/tags/TwinStick" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TwinStick</span></a> <a href="https://aus.social/tags/Action" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Action</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/HumbleChoice" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HumbleChoice</span></a> <a href="https://aus.social/tags/HumbleBundle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HumbleBundle</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>November 20, 2023 - Day 324 - NewPlay Review<br>Total NewPlays: 343</p><p>Game: Red Faction: Guerrilla Re-Mars-tered</p><p>Platform: Steam<br>Release Date: Jul 4, 2018<br>Installation Date: Jun 29, 2019<br>Unplayed: 1605d (4y4m22d) <br>Playtime: 26m</p><p>Red Faction: Guerrilla Re-Mars-tered is a third-person shooter built with a physics-based destructible environment.</p><p>Set on a partially terraformed Mars, it's a remaster of Red Faction: Guerrilla from 2009 (thus the awful pun in the name), and essentially answers the question "What if Just Cause was set on Mars, and you had a sledgehammer instead of a grapple?"</p><p>While the destructible environments are fun, for a five year old game, that was released three years AFTER Just Cause 3, the graphics make it feel like it's three years older.</p><p>I wouldn't pay full price for it at this point, but if you're looking for some Mars-based destructive mayhem, Red Faction: Guerrilla Re-Mars-tered is:</p><p>3: OK</p><p><a href="https://aus.social/tags/RedFactionGuerillaReMarsTered" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RedFactionGuerillaReMarsTered</span></a> <a href="https://aus.social/tags/ThirdPerson" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ThirdPerson</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>November 1, 2023 - Day 305 - NewPlay Review<br>Total NewPlays: 324</p><p>Game: Cryptark</p><p>Platform: Steam<br>Release Date: Jun 21, 2017<br>Installation Date: Oct 21, 2023<br>Unplayed: 11d<br>Playtime: 21m</p><p>Cryptark is a 2D pixel-art roguelike sci-fi shooter.</p><p>You're the away team in a salvage crew, in which you enter procedurally generated ships, destroy armed defences to make your way to the AI brain controlling each ship, within a time limit.</p><p>Your attack-suit-mech is heavily armed, and you'll pick up various upgrades along the way.</p><p>It's apparently a twin-stick as well, but I played with mouse and keyboard.</p><p>I'm pretty wiped out, but even so, it's another of those games that if I was in the right mood I might take another shot at it.</p><p>Cryptark is:</p><p>3: OK</p><p><a href="https://aus.social/tags/Cryptark" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cryptark</span></a> <a href="https://aus.social/tags/2D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>2D</span></a> <a href="https://aus.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PixelArt</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>September 5, 2023 - Day 248 - NewPlay Review<br>Total NewPlays: 269</p><p>Game: Warhammer 40,000: Space Marine - Anniversary Edition</p><p>Platform: Steam<br>Release Date: Sep 6, 2011<br>Library Date: May 29, 2015<br>Unplayed: 3021d (8y3m7d)<br>Playtime: 23m</p><p>Warhammer 40,000: Space Marine - Anniversary Edition was released in 2021 as a free update to Warhammer 40,000: Space Marine, with all of the previously released DLCs and add-ons included. </p><p>The game is a third-person shooter-hack-and-slash combo.</p><p>A few minutes after starting the game I found myself thrown straight into combat as an Ultramarine Space Marine(?), with the game throwing multiple combinations of mouse button and key presses at me, as a barrage of Orks attacked me.</p><p>Such frantic combinations as "Press f then mouse button 5 then e". My dude, I have no idea which button on my mouse is mouse button 5. I can't even tell my left and right apart most of the time, let alone which of the other seven buttons on my mouse beyond 1 &amp; 2 are which.</p><p>Even the G Hub software just calls them "Forward" and "Back". It took a torch and a minute of trying to find the right viewing angle and distance for my 49yo eyes to work out which button had "G5" stamped into the plastic ("Forward", for the record).</p><p>Trying to remember which of the buttons are which in the middle of a pitched battle was a lot, particularly when - on top of all this - the mouse view is bizarrely restricted, even with my mouse set to 3200 DPI.</p><p>I had to pick up my mouse, move it, and put it down again more than once just to do a 180 degree sweep. I don't think I've had to do that since mice were functionally male.</p><p>After surviving that mission, and slowly starting to mash the right buttons in the right order, I started to feel like the game was making sense.</p><p>I was slamming my way around the map, Orks getting splattered by my big gun, and my big knife making short work of any Orks who got too close.</p><p>Unfortunately, as with many other games that have a few years on the clock, there are games that have been released since that provide a similar gameplay experience with a better user interface and/or user experience.</p><p>In practice, if the Warhammer 40k branding were stripped away, the battle gameplay feels a lot like Outriders, but less refined; unfortunately for the game, I have no emotional bond to Warhammer or 40k, so there's not a lot to keep my interest.</p><p>If I'm in the mood for "big weapons make enemies go splorch", it's probably going to be Outriders or Gears of War before this.</p><p>Warhammer 40,000: Space Marine - Anniversary Edition is:</p><p>3: OK</p><p><a href="https://aus.social/tags/Warhammer40K" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Warhammer40K</span></a> <a href="https://aus.social/tags/SpaceMarine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SpaceMarine</span></a> <a href="https://aus.social/tags/ThirdPerson" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ThirdPerson</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/HackAndSlash" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HackAndSlash</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>August 12, 2023 - Day 224 - NewPlay Review<br>Total NewPlays: 244</p><p>Game: Hot Brass</p><p>Platform: Steam<br>Release Date: Feb 17, 2021<br>Library Date: Aug 4, 2023<br>Unplayed: 8d<br>Playtime: 16m</p><p>Hot Brass is the final game in this month's Humble Choice bundle, and answers the question, "What if Rainbow Six Siege was a top-down game about SWAT cops?"</p><p>I'll start out with saying I'm wary about reviewing this, purely on the basis of it being by a local Melbourne developer, and if I rip it to shreds, I feel like there's a chance that I probably know someone who knows someone.</p><p>However, I need to get this out of the way. I cognitively understand why "ACAB" is a thing, yet I still struggle to reconcile it personally with some people I know who are very much C, but very much not B.</p><p>However, one cannot get away from the fact that SWAT teams are militarised police, and Hot Brass is a SWAT team simulator, so TCAB.</p><p>On a purely gameplay front, I wasn't quite sure how to make sense of the game, but a couple of minutes of the tutorial and I was ready to jump ahead and into the game.</p><p>It's much the same as most first or third-person shooters: WASD movement, CTRL to crouch, point weapons with mouse. Space to sprint is an odd choice, though. 1 &amp; 2 to switch between primary &amp; secondary, 3 &amp; 4 for flashbang &amp; door breach charge.</p><p>Right-click to yell at a non-compliant suspect... F to tase a suspect into compliance, E to handcuff a compliant suspect...</p><p>...it got ugly quickly.</p><p>I tried to just play without thinking about it too much, but I couldn't compartmentalise.</p><p>I've lived with depression and anxiety for most of my adult life, and my late Dx for autism explained a lot of that. I'm trans.</p><p>I'm now painfully aware in a way that I wasn't when I was younger that there are several different aspects of my identity in which an encounter with police could end badly for me, and I still have the privilege that comes from being white and educated.</p><p>I'm not Breonna Taylor, or Elijah McClain, or Eric Parsa, or Maddie Hoffman, or Clare Nowland. These names and more are burned into my brain, countering the lifelong messaging that the police are there to protect me.</p><p>As I breach the door in the first mission, then start yelling at someone expressing thanks that the police have arrived, followed by handcuffing them, it's all a bit too visceral, even as a top-down game with my character represented by a circle with a MP5 icon. I'm not having fun. </p><p>The mechanics of the game are well executed, and on a purely technical level, it seems like a good game. Some of the illustrations in the loading screens are... I can see a lot of effort and love went into them, and I'll leave it there.</p><p>Unfortunately, I can't enjoy playing as a cop; Hot Brass is:</p><p>2: Meh</p><p><a href="https://aus.social/tags/HotBrass" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HotBrass</span></a> <a href="https://aus.social/tags/TopDown" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TopDown</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/HumbleChoice" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HumbleChoice</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>May 31, 2023 - Day 151 - NewPlay Review<br>Total NewPlays: 167</p><p>Game: Max Payne</p><p>Platform: Steam<br>Release Date: Jul 25, 2001<br>Library Date: Dec 7, 2017<br>Unplayed: 2001d (5y5m24d)<br>Playtime: 30m</p><p>No, that is not a typo. Yes, this is the original Max Payne. No, I have never played it. Yes, this will be hard to review.</p><p>Max Payne is a... come on, you know: third-person shooter, undercover detective is framed, goes rogue to try &amp; get his life back.</p><p>I'd started Max Payne at some time in the past, &amp; closed it after three minutes. Possibly because it's buggy as hell.</p><p>As the game starts, "Remedy" pops up on the screen; "Wait... the people who made Control?" It added a new lens with which to judge the game.</p><p>Unfortunately, it doesn't help much. I can see why Max Payne was so groundbreaking in 2001, but almost 22 years later, it hasn't aged well.</p><p>Firstly, the face-tech that was amazing in 2001 makes Max look constipated, and that's a hard thing to get past. It makes the game feel cheesy now. </p><p>Secondly, it is quite buggy. Kudos that it still runs in 2023 (at 2K res!), but audio dropouts &amp; random freezes make it tough to want to keep playing.</p><p>However, there's a core to the story there, and a foreshadowing of Remedy's future storytelling prowess. I can see why they're remaking it; I think I might wrestle with it for a bit longer.</p><p>Max Payne, even 22 years later, is:</p><p>3: OK</p><p><a href="https://aus.social/tags/MaxPayne" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MaxPayne</span></a> <a href="https://aus.social/tags/ThirdPerson" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ThirdPerson</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>Apr 24, 2023 - Day 114 - NewPlay Bonus Review<br>Total NewPlays: 128 </p><p>Game: Sunset Overdrive</p><p>Platform: Steam PC<br>Release Date: Nov 17, 2018<br>Library Date: Apr 24, 2023<br>Unplayed: 0d (0d)<br>Playtime: 45m</p><p>Sunset Overdrive was on my wishlist for several years, &amp; it's on sale on Steam right now for $7.11.</p><p>However, it's in a bundle in which I own the other title, dropping the price to $6.26, which seemed too easy.</p><p>Still, past me hasn't always made the best decisions with my waitlist, and my eldest has it in his shared Steam library, so I installed it from there &amp; played it.</p><p>I spent the six bucks.</p><p>Sunset Overdrive feels like an open world mashup of Borderlands, Dying Light, &amp; Tony Hawk's Pro Skater, by way of iZombie.</p><p>The core premise of monsters created by drinking an energy drink at a launch party feels like it was lifted wholesale from iZombie; however, Sunset Overdrive originally released on Xbox in 2014, with iZombie being developed in 2014 &amp; released in 2015, which is interesting timing, to say the least.</p><p>The bright, hyperkinetic gameplay involving grinding rails &amp; acrobatics while shooting monsters is refreshing, &amp; leans into aggressive offensive gameplay, rather than playing defense like a cover shooter.</p><p>It doesn't take itself seriously, breaking the fourth wall, &amp; if you've got a spare 7 bucks, it's worth the buy.</p><p>Sunset Overdrive is:</p><p>4: Good</p><p><a href="https://aus.social/tags/SunsetOverdrive" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SunsetOverdrive</span></a> <a href="https://aus.social/tags/OpenWorld" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenWorld</span></a> <a href="https://aus.social/tags/ThirdPerson" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ThirdPerson</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NewPlay</span></a></p>
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Apr 22, 2023 - Day 112 - NewPlay Review
Total NewPlays: 122

Game: Boundary

Platform: Steam PC
Release Date: Apr 13, 2023
Library Date: Apr 21, 2023
Unplayed: 1d (1d)
Playtime: 50m

Since I have a huge number of unplayed games, common sense would dictate that I don't add any more to the pile.

Sadly, it appears that I am lacking in the "common sense" department. A few days ago I caught a couple of minutes of a gameplay video of Boundary.

Boundary is a 6DOF multiplayer space-based tactical shooter. It looked like a lot of fun. It's in early access on Steam, so I added it to my wishlist.

Then Fanatical sent me an alert yesterday to advise me that it was on special for 10% off, and I had an outstanding 5% discount voucher, and FOMO minutes later, I was the proud owner of a copy of Boundary.

I played it today, and I'd love to say I was not disappointed. Unfortunately, I cannot say that.

There's very little in the way of laying out what each piece of kit does.

In-game found myself getting railed from across the other side of a space station one too many times (which is nowhere near as fun as it sounds).

It's got potential. When it's fun, it's really fun. It's just that it's mostly full of bots; when it's not, if your team is losing, there are no penalties to other players quitting out, so they do.

I don't regret buying Boundary... yet. It's:

3: OK

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Mar 30, 2023 - Day 89 - NewPlay Review
Total NewPlays: 96

Game: Seraph

Platform: Steam PC
Release Date: Sep 21, 2016
Library Date: Mar 13, 2018
Unplayed: 1843 (5y17d)
Playtime: 20m

Seraph is a platform shooter, with auto-aiming.

It's the kind of platformer I prefer to play, it's a bit button-mashy at times, and a few times I mashed the wrong button to shoot, but it doesn't rely on perfect timing with lots of unexpected deaths.

In Seraph you play a wingless angel who's spent 30 years in angel prison (I guess?), and who may or may not be responsible for the horde of demons roaming the levels that you have to shoot with your dual-wielded pistols & "gun-fu".

That's some classical angelology right there.

As platformers go, it's much closer to the kind of platformer I prefer, but it's not a great game that's got me rushing to play it again.

For a bit of demon-shooting mayhem, Seraph is:

3: OK

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Mar 1, 2023 - Day 60 - NewPlay Review
Total NewPlays: 66

Game: X-Morph: Defense
Platform: Steam PC
Release Date: Aug 30, 2017
Library Date: Jan 10, 2020
Unplayed: 1146 days (3y1m19d)
Playtime: 28m

Remember when tower defense games were the flavour of the month, and everyone seemed to be making one?

X-Morph: Defense is an isometric, sci-fi, tower defense/top-down shooter mash-up... in which you play the bad guys.

As part of an alien fleet invading Earth, you control a ship that can attack the ground & airborne defenders, while also building towers, and creating blockages to increase the path lengths of the attackers.

There are five waves per level, and in the last wave, you face off against a single boss.

Loading up, I was a bit "Oh, a tower defense game." By the time I finished the level, it was after midnight, and I was "more, please".

Except, I'm on call, and I really do need to go to bed.

Load up X-Morph: Defense and lay the smackdown on those xenophobic humans, because it's:

4: Good

The second #free #ARQL #game I’ve made and like to repost here is Goats&Wolves – My first #AugmentedReality #Shooter. Here I also was using the „proximity to camera“ function to control the scene.
It was created for IOS15, but also still seem to work fine on OS16.2.

You can download a free version here:
usdzshare.com/?ug-gallery=phot

Enjoy playing and feel free to tell me what you think of it.