October 15, 2023 - Day 288 - NewPlay Review
Total NewPlays: 307
Game: 7 Billion Humans
Platform: Steam
Release Date: Aug 24, 2018
Installation Date: Sep 11, 2022
Unplayed: 399d (1y1m4d)
Playtime: 24m
7 Billion Humans is a top-down puzzle programming game.
Really not sure which order to stick those adjectives, because the fundamental gameplay loop is solving puzzles by using simple programming logic.
In playing it, I thought it felt a lot like World of Goo, (both stylistically and audibly) and it turns out that the reason it feels a lot like World of Goo is that one of the three devs who make up Tomorrow Corporation, is the dev who created World of Goo.
As far as programming/puzzle games go, this one is pretty good, but I realised that I run into the same problem I run into with every programming/puzzle game:
I'm not a very good programmer. I'm not quite sure why. I feel like I should be good at it. I first started trying to learn to program over 40 years ago. I've written programs in multiple varieties of BASIC, C, COBOL, and TurboPascal, as well as doing years of HTML & PHP work.
But while I can look at someone else's code and kind-of work out what's going on (at least to a middling degree), I don't seem to be able to get past a point with my own attempts at coding where everything just kind of goes blank. It's like there's too many things to keep track of, and that part of my brain shuts off.
Anyway, that's where I got to with 7 Billion Humans. It's:
3: OK