eicker.news is one of the many independent Mastodon servers you can use to participate in the fediverse.
eicker.news stands for technews in a broad variety of thematic mircoblogs and always: fresh off the .net

Administered by:

Server stats:

10
active users

#roguelike

0 posts0 participants0 posts today
Ian Badcoe<p>New intro now I am retired...</p><p>Looking to get into some <a href="https://peoplemaking.games/tags/Indie" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Indie</span></a> <a href="https://peoplemaking.games/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> now I have time. Want to write the games I wanted to write all along: <a href="https://peoplemaking.games/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://peoplemaking.games/tags/Roguelite" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelite</span></a> <a href="https://peoplemaking.games/tags/ProceduralContent" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ProceduralContent</span></a>...</p><p>Also available to help other people with projects/personal development... Commercial or unpaid, drop me a message, the worst can happen is I don't know or am too busy.</p><p>Skills: <a href="https://peoplemaking.games/tags/SoftwareEngineering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SoftwareEngineering</span></a> <a href="https://peoplemaking.games/tags/SoftwareDesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SoftwareDesign</span></a><br> <a href="https://peoplemaking.games/tags/C" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>C</span></a>++ <a href="https://peoplemaking.games/tags/Teamwork" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Teamwork</span></a>, <a href="https://peoplemaking.games/tags/C" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>C</span></a>++, <a href="https://peoplemaking.games/tags/Online" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Online</span></a></p>
Grissallia<p>February 18, 2024 - Day 414 - NewPlay Review<br>Total NewPlays: 450</p><p>Game: Iris and The Giant</p><p>Platform: Steam<br>Released: Feb 28, 2020<br>Installed: Feb 2, 2024<br>Unplayed: 16d<br>Playtime: 27m</p><p>Iris and The Giant is 2.5D RPG/roguelike/deckbuilder. It's kind of hard to pigeonhole.</p><p>You play as Iris, and the game is an exploration of her mental health and struggles with anxiety. Cut-scenes that start to flesh out the backstory can be triggered during battles.</p><p>As deckbuilders go, it's quite unique, and the game has a certain melancholy air to it.</p><p>Iris and The Giant is:</p><p>4: Good</p><p><a href="https://aus.social/tags/IrisAndTheGiant" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IrisAndTheGiant</span></a> <a href="https://aus.social/tags/RPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RPG</span></a> <a href="https://aus.social/tags/DeckBuilder" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DeckBuilder</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/ProjectONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ProjectONG</span></a></p>
Grissallia<p>February 13, 2024 - Day 409 - NewPlay Review<br>Total NewPlays: 445</p><p>Game: Oaken</p><p>Platform: Steam<br>Released: Jul 21, 2023<br>Installed: Feb 13, 2024<br>Unplayed: 0d<br>Playtime: 17m</p><p>Rating: 3 - OK</p><p>Oaken is an isometric hex-based tactical roguelike deck-building strategy game. It's game 7 in this month's Humble Choice Bundle.</p><p>Oaken is very pretty, but I'm not sure I could explain the storyline, even if I tried. You're some kind of spirit making your way down an oak tree, through various battles, and building out your deck in the process.</p><p>If you're a roguelike fan, Oaken is:</p><p>3: OK</p><p><a href="https://aus.social/tags/Oaken" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Oaken</span></a> <a href="https://aus.social/tags/HexBased" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HexBased</span></a> <a href="https://aus.social/tags/Isometric" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Isometric</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/DeckBuilder" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DeckBuilder</span></a> <a href="https://aus.social/tags/HumbleChoice" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HumbleChoice</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/ProjectONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ProjectONG</span></a></p>
Grissallia<p>January 6, 2024 - Day 371 - NewPlay Review<br>Total NewPlays: 406</p><p>Game: Roguebook</p><p>Platform: Steam<br>Released: Jun 18, 2021<br>Installed: Jan 6, 2024<br>Unplayed: 0d<br>Playtime: 28m</p><p>Rating: 4 - Good</p><p>Roguebook is an isometric roguelike deckbuilder using hex-based gameplay mechanics. It's game five in the January Humble Choice bundle.</p><p>The game has an impressive opening animation that leads you to the "Roguebook". You are trapped in the titular Roguebook, and need to gain brushes and ink to reveal what's hidden in the blank hex tiles on the page as you attempt to reach an exit.</p><p>Each of the inks do differing things, with some revealing smaller and larger areas around you, and some revealing (n) tiles in a straight line.</p><p>In the uncovered tiles you will find gold stashes, locations where you can donate gold to craft a card, basic &amp; elite fights that provide the brushes and ink.</p><p>One of the more interesting things about the game is that Richard Garfield was involved in the development; his name may not ring a bell unless you're familiar with another game he created, a little tabletop game called "Magic: The Gathering".</p><p>I'm not a big deckbuilder fan, but so far Roguebook seems to be:</p><p>4: Good</p><p><a href="https://aus.social/tags/Roguebook" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguebook</span></a> <a href="https://aus.social/tags/Isometric" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Isometric</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/Deckbuilder" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Deckbuilder</span></a> <a href="https://aus.social/tags/HumbleBundle" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HumbleBundle</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/ProjectONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ProjectONG</span></a></p>
AchieGameDev<p>Do you still remember this concept? Well now it is way more than that!</p><p>I have a working turn and combat system! Supports multiple player characters and as many enemies as you can fit on the screen!</p><p>The dungeon grumbles in the distance, will you be brave enough to wnter?</p><p><a href="https://mastodon.gamedev.place/tags/pico8" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pico8</span></a> <a href="https://mastodon.gamedev.place/tags/GameDevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDevelopment</span></a> <a href="https://mastodon.gamedev.place/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://mastodon.gamedev.place/tags/MastoArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastoArt</span></a> <a href="https://mastodon.gamedev.place/tags/DigitalArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DigitalArt</span></a> <a href="https://mastodon.gamedev.place/tags/ConceptArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ConceptArt</span></a> <a href="https://mastodon.gamedev.place/tags/DugeonCrawler" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DugeonCrawler</span></a> <a href="https://mastodon.gamedev.place/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a></p>
Ryan Baumann<p><a href="https://digipres.club/tags/WozADay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WozADay</span></a>: The Caverns of Freitag (1982)</p><p>throwback faceless episode today because my recording software decided to simply not record my facecam</p><p><a href="https://digipres.club/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://digipres.club/tags/apple2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>apple2</span></a> <a href="https://digipres.club/tags/AppleII" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AppleII</span></a> <a href="https://digipres.club/tags/roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>roguelike</span></a> <a href="https://youtu.be/i8pl9kkA1jA" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/i8pl9kkA1jA</span><span class="invisible"></span></a></p>
Grissallia<p>November 15, 2023 - Day 319 - NewPlay Review<br>Total NewPlays: 338</p><p>Game: BPM: Bullets Per Minute</p><p>Platform: Steam<br>Release Date: Sep 16, 2020<br>Installation Date: Nov 15, 2023<br>Unplayed: 0d <br>Playtime: 16m</p><p>BPM: Bullets Per Minutes is a rhythm-based FPS roguelike. I discovered BPM when I was reading about Metal Hellsinger, and added it to my wishlist.</p><p>Joke was on me. Turns out I already owned it.</p><p>After the 250Mbps fibre was installed today, I went looking through my unredeemed Steam keys list, and spotted BPM. "Ooooh! I'll install that!"</p><p>While this has the same basic concept as Metal Hellsinger, it plays very differently.</p><p>Instead of raiding hell, you're a Valkyrie raiding randomly generated Viking-esque dungeons, rendered in an eyewatering, almost monochromatic colour palette.</p><p>You also absolutely MUST fire on the beat, or the gun just doesn't fire. Even on easy mode, the mobs hit hard. Each hit does 25% damage.</p><p>You walk into a darkened room that may or may not have a wild number of mobs in it, and you run around trying to make out where you're going, and not get hit.</p><p>If you're unlucky, there's a boss in the room, who might completely blind you for a moment... and then you're dead. </p><p>Ultimately, it was the graphics that killed it for me. I would probably persevere if I could easily make out what I'm shooting at against the backgrounds, but it just becomes too much work, particularly when there are a lot of mobs on screen.</p><p>I really wanted to like this game, but unfortunately, BPM: Bullets Per Minute is another:</p><p>1: Nope</p><p><a href="https://aus.social/tags/BPM" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BPM</span></a> <a href="https://aus.social/tags/BulletsPerMinute" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BulletsPerMinute</span></a><br><a href="https://aus.social/tags/FirstPerson" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FirstPerson</span></a> <a href="https://aus.social/tags/Rhythm" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Rhythm</span></a> <a href="https://aus.social/tags/FPS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FPS</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a><br><a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>November 1, 2023 - Day 305 - NewPlay Review<br>Total NewPlays: 324</p><p>Game: Cryptark</p><p>Platform: Steam<br>Release Date: Jun 21, 2017<br>Installation Date: Oct 21, 2023<br>Unplayed: 11d<br>Playtime: 21m</p><p>Cryptark is a 2D pixel-art roguelike sci-fi shooter.</p><p>You're the away team in a salvage crew, in which you enter procedurally generated ships, destroy armed defences to make your way to the AI brain controlling each ship, within a time limit.</p><p>Your attack-suit-mech is heavily armed, and you'll pick up various upgrades along the way.</p><p>It's apparently a twin-stick as well, but I played with mouse and keyboard.</p><p>I'm pretty wiped out, but even so, it's another of those games that if I was in the right mood I might take another shot at it.</p><p>Cryptark is:</p><p>3: OK</p><p><a href="https://aus.social/tags/Cryptark" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Cryptark</span></a> <a href="https://aus.social/tags/2D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>2D</span></a> <a href="https://aus.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Shooter</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>September 28, 2023 - Day 271 - NewPlay Review<br>Total NewPlays: 291</p><p>Game: Void Bastards</p><p>Platform: Steam<br>Release Date: May 29, 2019<br>Installation Date: Sep 25, 2022<br>Unplayed: 369d (1y4d)<br>Playtime: 19m</p><p>Void Bastards is a cel-shaded FPS roguelike, in which you play a reconstituted criminal, raiding successive space stations to collect spare parts on behalf of the AI controlling your stranded prison ship, so that it can be repaired, until you die. At which point you'll be replaced by another reconstituted criminal to continue the job.</p><p>Literally reconstituted, as it seems that in this universe, prison means being freeze-dried and powdered and placed into storage.</p><p>Each space station presents different challenges to overcome, while trying to collect parts, food, and fuel (to make it to the NEXT space station). You're also collecting equipment to build yourself upgrades, while trying not to get dead, but at least upgrades survive each death.</p><p>The next couple of weeks of reviews will probably be pretty short, while I'm on leave.</p><p>Void Bastards is:</p><p>3: OK</p><p><a href="https://aus.social/tags/VoidBastards" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VoidBastards</span></a> <a href="https://aus.social/tags/FPS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FPS</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a><br><a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>September 27, 2023 - Day 270 - NewPlay Review<br>Total NewPlays: 290</p><p>Game: Tunche</p><p>Platform: Steam<br>Release Date: Nov 3, 2021<br>Installation Date: Aug 9, 2023<br>Unplayed: 50d (1m19d)<br>Playtime: 21m</p><p>Tunche is 3D-ish brawler/roguelike set in the Amazon jungle.</p><p>Playing as one of five characters (one of whom appears to be Hat Kid from A Hat In Time??), each with their own backstory and reasons for being there, you attempt to make your way through the jungle, wildly mashing buttons and brawling with whatever pops out of the repetitive jungle screen to clear levels and collect whatever pops up.</p><p>No matter how I tried, I couldn't mash the right buttons in the right order, and even though I made it through all the way to the first boss, I got mashed by the boss, and didn't feel any desire to try again.</p><p>Tunche isn't really my thing, just a bit:</p><p>2: Meh</p><p><a href="https://aus.social/tags/Tunche" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Tunche</span></a> <a href="https://aus.social/tags/Brawler" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Brawler</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a><br><a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>September 14, 2023 - Day 257 - NewPlay Review<br>Total NewPlays: 278</p><p>Game: Patch Quest</p><p>Platform: Steam<br>Release Date: Mar 3, 2023<br>Library Date: Sep 14, 2023<br>Unplayed: 0d <br>Playtime: 24m</p><p>Patch Quest is a top-down 2D twin stick roguelike-metroidvania-monster catching bullet-hell mashup.</p><p>This is the fifth game in this month's Humble Choice bundle.</p><p>With cutesy cartoonish graphics, you run around a "patchwork land" armed with a lasso and a gun-that-is-not-a-gun-but-really-it-is-a-gun, to capture monsters and ride them while you shoot others with the not-gun that makes them "fall asleep" and disappear. </p><p>Unlike last night's game, it's not that I'm too tired too understand it, it's just that it just all feels kind of bland.</p><p>There's a basic story to try and provide a reason to want to care about this odd maze full of monsters and give me a reason to catch or not-kill them, but I was kind of glad when I was done.</p><p>Patch Quest is just kind of:</p><p>2: Meh</p><p><a href="https://aus.social/tags/PatchQuest" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PatchQuest</span></a> <a href="https://aus.social/tags/TopDown" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TopDown</span></a> <a href="https://aus.social/tags/Twinstick" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Twinstick</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/Metroidvania" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Metroidvania</span></a> <a href="https://aus.social/tags/HumbleChoice" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HumbleChoice</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>September 4, 2023 - Day 247 - NewPlay Review<br>Total NewPlays: 268</p><p>Game: Ring of Pain</p><p>Platform: Steam<br>Release Date: Oct 16, 2020<br>Library Date: Sep 25, 2022<br>Unplayed: 344d (11m10d)<br>Playtime: 22m</p><p>Ring of Pain is a roguelike card game, written by a Melbourne-based dev.</p><p>Because it's Melbourne, and I know people who know people, it would make me nervous to say anything bad about it.</p><p>It's helpful then that I don't actually have anything bad to say about it.</p><p>It's a weird and decidedly creepy roguelike, in which a half-human half-bird creature has summoned you to a nest (I think), where your goal is to survive.</p><p>I actually played it for longer than I intended to.</p><p>Even though I'm not a huge fan of card-based roguelikes, Ring of Pain is:</p><p>4: Good</p><p><a href="https://aus.social/tags/RingOfPain" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RingOfPain</span></a> <a href="https://aus.social/tags/Cards" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Cards</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>July 29, 2023 - Day 210 - NewPlay Review<br>Total NewPlays: 229</p><p>Game: Othercide</p><p>Platform: Steam<br>Release Date: Jul 8, 2020<br>Library Date: Apr 30, 2023<br>Unplayed: 90d (2m29d)<br>Playtime: 29m</p><p>What's black and white and red all over? Tankies on social media. Also, Othercide.</p><p>Othercide is a roguelike tactics strategy game with an extremely limited palette. The entire game is in black and white, with shades of red.</p><p>The game initially starts out in a instructional level set in a gothic-almost-Victorian-London-by-way-of-Lovecraft 1897 where you play as "Mother", the "protector of the veil" -a warrior with Barbie feet (more on that later)- in a tactics battle with a number of supernatural monsters.</p><p>Towards the end of the battle, Mother sacrifices herself, for reasons that are not entirely clear, other than to set up the rest of the game, but she appears to be trying to stop some greater supernatural evil, called "the other" and represented by "the child"; as the child is obviously not Grogu, I have the assumption that it may, in fact, be her child? In any case, kiddo is a bad seed, and he wants to destroy... everything. Destroying the city in the first battle wasn't quite enough.</p><p>Then Mother is... kind of... resurrected. Not exactly alive, but... alive-ish? She reforms among innumerable dead bodies piled everywhere, like a naked red Barbie with just as much physical definition, but alarmingly lifelike bare buttocks, and inexplicably, "Barbie" feet that are positioned as if our shoeless Mother is wearing high heels. It's definitely a choice.</p><p>From here, you find out that through Mother's sacrifice, you are now in some kind on aethereal interstitial plane where you can spawn "daughters", in one of three roles - ranged, melee, or tank.</p><p>The thing is, in the original version of the game, there was only "Nightmare" mode. There is no healing class, because there is no healing... except for sacrificing another daughter after the battle. The game has since introduced a second mode called "Dream", where as each day passes, each daughter regains 50% of her HP back.</p><p>Maybe I won't have to sacrifice any daughters. Based on what the game told me, though, that's unlikely. It tells you upfront that dying is part of the game, and you should expect to die. A lot.</p><p>Red-Barbie-Mother aside, it's quite an interesting game. It doesn't grab me quite as much as some of the other tactics-style games I've played this year, but I can definitely see myself spending some more time with the game when I'm in the mood for something dark and angry.</p><p>Othercide is pretty:</p><p>4: Good</p><p><a href="https://aus.social/tags/Othercide" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Othercide</span></a> <a href="https://aus.social/tags/Tactics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Tactics</span></a> <a href="https://aus.social/tags/Strategy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Strategy</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/FemaleProtagonist" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FemaleProtagonist</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>July 18, 2023 - Day 199 - NewPlay Review<br>Total NewPlays: 219</p><p>Game: Shotgun King: The Final Checkmate</p><p>Platform: Steam<br>Release Date: May 12, 2022<br>Library Date: Jul 18, 2023<br>Unplayed: 0d<br>Playtime: 18m</p><p>The second review for this month's Humble Choice bundle is, a little confusingly, the eighth game in the list. Every month there are eight games, and the AAA game is the first, and the eighth game is, often, pretty much the bundleware of the game.</p><p>I figured I'd get Shotgun King: The Final Checkmate out of the way early. The download clocking in at a storage-crushing 63Mb didn't improve my opinion at all.</p><p>Then I started the game. Low-res. Pixel art. It even has a "CRT effect" with levels of curvature and scanlines. If only the developers had put as much work into the gameplay.</p><p>Once again, these kind of effects have no attraction to me. I don't look at indie games like this with affection. If you want to pull the nostalgia strings, it has to be worth it.</p><p>Then I start the game. There's a series of static screens telling the story of the game, and I realise that it feels a lot like a Cinemaware game (ask your grandparent).</p><p>The evil Black King has lost all of his pawns, bishops, knights, rooks, and even his queen, to the White King (who's offered better job conditions), and now the Black King is out for vengeance, armed with his trusty shotgun.</p><p>...then up comes a chessboard.</p><p>It's chess, if chess was... a roguelike‽</p><p>Your king appears on the board, armed with said shotgun, facing a collection of pieces. Each piece moves as their traditional chess counterpart, which means a basic knowledge of chess, while not necessarily required, is certainly going to help.</p><p>Initially, you can move one square or fire. As you're on the back row, and the shotgun has a firing arc, you want to get closer; getting closer decreases your firing arc, which equals more damage.</p><p>Then white moves. After you've emptied both barrels, you need to move once to reload, then you can fire again.</p><p>If you clear the board, or kill the white king, as per chess, it's round over. At the end of each round, you get a choice between two cards, but for each card, there's a card that boosts the white side.</p><p>Which is where the roguelike strategy comes in.</p><p>As it turns out, the developers ABSOLUTELY did the work. There are (apparently) 12 rounds to win. I've made it to round 5 twice, and round 4 once. The game will allow you to move into check, and there's a certain level of shame in walking straight into the diagonal path of a pawn, given I've been playing chess for over 40 years.</p><p>It is with genuine surprise that the eight game in this month's bundle, Shotgun King: The Final Checkmate is actually:</p><p>4: Good</p><p><a href="https://aus.social/tags/ShotgunKing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ShotgunKing</span></a> <a href="https://aus.social/tags/Chess" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Chess</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/HumbleChoice" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HumbleChoice</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>July 11, 2023 - Day 192 - PlayOn Bonus Review</p><p>Game: Insurmountable</p><p>Platform: Epic/Steam<br>Release Date: Apr 29, 2021<br>Library Date: Apr 14, 2022/Nov 22, 2022</p><p>Playtime: 8h43m (7h19m/34m)</p><p>Decided to throw in a little something for the games I've played a lot, and come back to. Welcome to "PlayOn".</p><p>Insurmountable is a hextile-based roguelike adventure about climbing mountains. This is not a game, in any way, that interested me. I hadn't even heard of it when Epic gave it away for free. On one particularly down day, I was looking for something laid back to play, and was sorting through the games I'd gotten free on Epic and I installed it just for the hell of it.</p><p>The reason for the split scores in the summary, is that despite my antipathy towards the Epic Games Store, Insurmountable kept me coming back.</p><p>When it came up on special on Steam in November, it was an instant buy. It then sat unplayed because I started this whole thing.</p><p>The game's storyline is that of a mountain climber who comes to a remote island for a bit of climbing, and find themselves caught in a time loop, with a stranger.</p><p>As you go on, you can unlock two other characters, a scientist, and a journalist.</p><p>There are three mountains to be scaled, with each mountain having a number of quests on procedurally generated maps.</p><p>Some of the quests are suited more to one specific character, with extra rewards if completed with that character.</p><p>As you go on, you level each of the characters, and pick up gear that can be used by all three characters.</p><p>Each map presents a number of challenges and terrains; with a limited carrying capacity, you must decide which gear to take with you.</p><p>All characters have a set of five stats: Sanity, Temperature, Energy, Oxygen, and Health.</p><p>Events on the mountain will affect each of these stats. Get caught in a crevasse? Might affect your sanity &amp; health. The further you move without resting, the more energy you use.</p><p>Climbing during a blizzard, down goes your temperature. When you hit the "Death Zone", your energy &amp; oxygen use increase.</p><p>Unexpected events can suddenly wipe out your energy, which means that while you can continue moving, the risk of further events shoots up exponentially.</p><p>When you run out of energy, if you have food in your pack, that might save you, but otherwise you need to rest.</p><p>Sleeping where you are can recover some energy, but out in the open? Temperature drop. You can carry a tent in your pack that takes up a lot of room, but gives you three safe sleeps before it crumbles to dust. Or you can hightail it towards a cave.</p><p>Make it to the summit, then to your destination, or fail and die; each time you're returned to the bunker, and "the stranger" to start another loop.</p><p>For a game I didn't think I'd like, Insurmountable is:</p><p>5: Excellent</p><p><a href="https://aus.social/tags/Insurmountable" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Insurmountable</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/Adventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Adventure</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/PlayOn" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PlayOn</span></a></p>
virtual void meow()<p>Well, whatever, <a href="https://loud.computer/tags/introduction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>introduction</span></a>:</p><p>94. I mess with computers as my main activity and daily job. Jack of all trades, master of none: for now, ended as an engine developer at Remedy Entertainment, but used to do quite various things, like Unix and network administration, web and backend programming etc.<br>56. The daily job serves the main purpose to let my three cats have a better life.<br>40. Native bilingual in UA/RU, more or less fluent in EN, slowly learning FI, can read PL. Here, however, I'm gonna use English mostly, but feel free to react in all stated languages.<br>34. The most highlighted hobbies: movies (almost any genre), books (fantasy and sci-fi), boardgames, video games, audio recording and sound design, custom mechanical keyboards, roguelikes, font design, UI/UX.<br>58. As of movies, I collect blu-ray disks. Partially because it's the only legal and reliable way to keep the stuff I paid for with me, partially because I love behind the scenes stuff way too much.<br>77. I can't eat spicy food.<br>38. For those who cares, the name is Nikita, pronounces are he/him (_I_ don't care how exactly do you refer me, however).</p><p>Searchable tags because why not: <a href="https://loud.computer/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://loud.computer/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://loud.computer/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://loud.computer/tags/cpp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cpp</span></a> <a href="https://loud.computer/tags/janet" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>janet</span></a> <a href="https://loud.computer/tags/networks" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>networks</span></a> <a href="https://loud.computer/tags/movies" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>movies</span></a> <a href="https://loud.computer/tags/fantasy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fantasy</span></a> <a href="https://loud.computer/tags/rpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rpg</span></a> <a href="https://loud.computer/tags/keyboards" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>keyboards</span></a> <a href="https://loud.computer/tags/mechboards" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mechboards</span></a> <a href="https://loud.computer/tags/audio" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>audio</span></a> <a href="https://loud.computer/tags/sounddesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sounddesign</span></a> <a href="https://loud.computer/tags/ui" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ui</span></a> <a href="https://loud.computer/tags/ux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ux</span></a> <a href="https://loud.computer/tags/fonts" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fonts</span></a> <a href="https://loud.computer/tags/roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>roguelike</span></a> <a href="https://loud.computer/tags/roguelikedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>roguelikedev</span></a> <a href="https://loud.computer/tags/boardgames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>boardgames</span></a></p><p>(wonder how many people will read this, but, welp)</p>
Grissallia<p>June 8, 2023 - Day 159 - NewPlay Review<br>Total NewPlays: 176</p><p>Game: Curse of the Dead Gods</p><p>Platform: Steam<br>Release Date: Feb 24, 2021<br>Library Date: Jun 7, 2023<br>Unplayed: 1d (1d)<br>Playtime: 28m</p><p>Curse of the Dead Gods is a roguelike isometric dungeon crawler.</p><p>This is the second of the five previously unowned games from the June 2023 Humble Choice Bundle.</p><p>I like dungeon crawlers when I'm in the mood, but roguelikes are not my go-to style of game.</p><p>As an intrepid dungeon raider, you seek fame and fortune, and you're almost immediately cursed as you enter the temple. Smash things, pick up gold, kill mobs.</p><p>Weapon upgrades, spiky floors, strange gods. I feel like I've played this before...?</p><p>Wait up. It's Hades with a warmer colour palette, and less dialogue.</p><p>That's not to say it's a bad game. If you like gameplay of Hades, you might like this. If you like the storyline &amp; wit, maybe less so.</p><p>It's a good looking game, but left me wondering when I'd choose to play this over Hades.</p><p>Curse of the Dead Gods is:</p><p>3: OK</p><p><a href="https://aus.social/tags/CurseOfTheDeadGods" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CurseOfTheDeadGods</span></a> <a href="https://aus.social/tags/Isometric" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Isometric</span></a> <a href="https://aus.social/tags/DungeonCrawler" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DungeonCrawler</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/HumbleChoice" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HumbleChoice</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>May 12, 2023 - Day 132 - NewPlay Review<br>Total NewPlays: 148</p><p>Game: Everspace</p><p>Platform: Steam<br>Release Date: May 26, 2017<br>Library Date: Aug 15, 2022<br>Unplayed: 270d (8m27d)<br>Playtime: 42m</p><p>Everspace turns out to be a 6DOF roguelike space shooter.</p><p>The worst thing about it is that it's been sitting in my pile of shame for almost 9 months before I discovered it before work this morning; I was very nearly late to start work.</p><p>I've always been a fan of space combat games. From Descent, and X-Wing vs. TIE Fighter, to Star Wars Squadrons, and Chorus, many hours and more than one joystick were lost as I spun and turned and tried to shoot before I was shot.</p><p>A roguelike space combat game? Turns out it works, really well.</p><p>I have yet to see if it will works with my joystick and throttle, but even with keyboard and mouse, I feel like I'm going to lose quite a few more hours.</p><p>Everspace is:</p><p>4: Good</p><p><a href="https://aus.social/tags/Everspace" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Everspace</span></a> <a href="https://aus.social/tags/Roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Roguelike</span></a> <a href="https://aus.social/tags/SpaceCombat" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpaceCombat</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>Apr 19, 2023 - Day 109 - NewPlay Review<br>Total NewPlays: 118</p><p>Game: Super Daryl Deluxe</p><p>Platform: Steam PC<br>Release Date: Apr 10, 2018<br>Library Date: Feb 2, 2019<br>Unplayed: 1537d (4y2m17d)<br>Playtime: 51m</p><p>I've said before that games had me stumped for what "kind" of game they were; Super Daryl Deluxe is somewhere beyond that. It defies my abilities to describe in. It's a one-of-a-kind.</p><p>I mean that literally. It bills itself as a "RPGvania", which explains the platforming, mashed up with the RPG, and a dash of roguelike, and then liberally doused in Napoleon Dynamite. If you Google "RPGvania", it's the only game that comes up.</p><p>The art style is unique, rendered in largely greyscale with some colours in use to make them pop out, and a lot of colour washes.</p><p>The quests kept me playing long enough to get me into the rhythm of the game, and I'm curious as to where it's going.</p><p>Unfortunately, a lot like Napoleon Dynamite, that style of humour starts to become grating after a while. I'm not sure it can carry my interest for an entire game.</p><p>Super Daryl Deluxe is:</p><p>3: OK</p><p><a href="https://aus.social/tags/SuperDarylDeluxe" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SuperDarylDeluxe</span></a> <a href="https://aus.social/tags/RPGvania" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RPGvania</span></a> <a href="https://aus.social/tags/RogueLike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RogueLike</span></a> <a href="https://aus.social/tags/Platformer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Platformer</span></a> <a href="https://aus.social/tags/RPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RPG</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>
Grissallia<p>Apr 18, 2023 - Day 108 - NewPlay Review<br>Total NewPlays: 117</p><p>Game: Wizard of Legend</p><p>Platform: Steam PC<br>Release Date: May 16, 2018<br>Library Date: Dec 29, 2018<br>Unplayed: 1571d (4y3m20d)<br>Playtime: 22m</p><p>Wizard of Legend is a top-down pixel art roguelike dungeon crawler, and if you've been reading my reviews, none of that bodes well.</p><p>The game starts out in a museum that talks about a bunch of wizard arcana and wizards, that's effectively a tutorial level, which I assume was kitted out with a bunch of NPCs who were named after people that crowdfunded the game or something, but there's nothing that says whether you should speak to them or not.</p><p>Lots of things to read that do nothing except provide flavour text.</p><p>I probably spent close to 15 minutes just getting through that section, and most of it felt like wasted time.</p><p>Then I got into the game proper, and it was definitely wasted time.</p><p>Apparently a lot of people like this game. I am not one of them; Wizard of Legend was definitely not my book of arcana. It was just:</p><p>2: Meh</p><p><a href="https://aus.social/tags/WizardOfLegend" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WizardOfLegend</span></a> <a href="https://aus.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://aus.social/tags/RogueLike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RogueLike</span></a> <a href="https://aus.social/tags/DungeonCrawler" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DungeonCrawler</span></a> <a href="https://aus.social/tags/MastodonGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MastodonGaming</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/Project365ONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365ONG</span></a> <a href="https://aus.social/tags/Project365" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Project365</span></a> <a href="https://aus.social/tags/NewPlay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NewPlay</span></a></p>