Grissallia<p>January 21, 2024 - Day 386 - NewPlay Review<br>Total NewPlays: 422</p><p>Game: AI War 2</p><p>Platform: Steam<br>Released: Oct 23, 2019<br>Installed: Jan 21, 2024<br>Unplayed: 0d<br>Playtime: 27m</p><p>Rating: 1 - Nope</p><p>AI War 2 is a "grand strategy/RTS hybrid", involving fighting back against an AI that's taken over a galaxy.</p><p>Reading other reviews of the game, it certainly sounds like a game that I'd like, but they don't reflect my experience of the game.</p><p>Over time I've concluded that I'm not really wired for this kind of RTS game. They very quickly become overwhelming, which I think is an aspect of <a href="https://aus.social/tags/AuDHD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AuDHD</span></a>. There are so many different moving parts to try and follow, and I tend to hyperfocus on one aspect, which doesn't work terribly well in a lot of RTS games.</p><p>In this case I found the tutorials overwhelming. There was so much to keep track of, and so much going on, that I started to feel stressed out.</p><p>In the tutorial.</p><p>From a design and execution point of view, AI War 2 seems like a really good game, however from the point of view of whether or not I'd enjoy playing it?</p><p>1: Nope</p><p><a href="https://aus.social/tags/AIWar2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AIWar2</span></a> <a href="https://aus.social/tags/GrandStrategy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GrandStrategy</span></a> <a href="https://aus.social/tags/RTS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RTS</span></a> <a href="https://aus.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://aus.social/tags/ProjectONG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ProjectONG</span></a></p>